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 *** Turn 4 ***

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The_Vindicator

The_Vindicator


Posts : 220
Join date : 2009-09-09
Age : 47
Location : Coventry

*** Turn 4 *** Empty
PostSubject: *** Turn 4 ***   *** Turn 4 *** EmptyThu Sep 17, 2009 7:13 am

Starting Inventory

60 pieces of gold
65 Staves (due to me assigning one more axe than we had... one person had a staff)
200 loaves of bread

Purchases
2gp -- 1 axe

Ending Inventory
58 pieces of gold
66 staves
200 loaves of bread


Last edited by The_Vindicator on Thu Sep 17, 2009 7:47 am; edited 1 time in total
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The_Vindicator

The_Vindicator


Posts : 220
Join date : 2009-09-09
Age : 47
Location : Coventry

*** Turn 4 *** Empty
PostSubject: Re: *** Turn 4 ***   *** Turn 4 *** EmptyThu Sep 17, 2009 7:16 am

Initial agent location and equipment

Arthur_loxley -- Stafford -- shield, sword
Lynna -- Stafford -- shield, sword

Telcara -- Shrewsburry -- shield, sword
Ifigeny -- Shrewsburry -- shield, axe
Vienna -- Shrewsburry -- shield, axe
Dewaugh -- Shrewsburry -- shield, sword

Killed -- on route from ludlow to birmingham -- shield,sword

Teh_uberness -- Birmingham -- shield, axe
Lordrichy -- Birmingham -- shield, axe

Pr0pheT -- mine northwest of coventry -- shield, sword

Lady_bunny -- Coventry -- shield, axe

NPCs
1 Privateer (1FC), mine between Shrewsburry and Ludlow
4 Levies with staves (4x2FC -- 1 day more), Ludlow
5 Wolf Robbers (5x3FC), node between Stafford and Birmingham
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The_Vindicator

The_Vindicator


Posts : 220
Join date : 2009-09-09
Age : 47
Location : Coventry

*** Turn 4 *** Empty
PostSubject: Re: *** Turn 4 ***   *** Turn 4 *** EmptyThu Sep 17, 2009 7:31 am

Cards


  1. Medium Infantry Mercenary (npc agent, 3FC at 2gp/day)

  2. Group of Peasant Levies (2x1FC farmers in town we control, no movement, for 3 days or ownership of native town changes)
  3. Group of Peasant Levies (2x1FC farmers in town we control, no movement, for 3 days or ownership of native town changes)
  4. Crowd of Peasant Levies (4x1FC farmers in town we control, no movement, for 3 days or ownership of native town changes)
  5. Mob of Peasant Levies (6x1FC farmers in town we control, no movement, for 3 days or ownership of native town changes)
  6. Mob of Peasant Levies (6x1FC farmers in town we control, no movement, for 3 days or ownership of native town changes)
  7. Mob of Peasant Levies (6x1FC farmers in town we control, no movement, for 3 days or ownership of native town changes)

  8. Band of Privateers (4-6x1FC friendly troops on a node)

  9. Gang of Brigands (1-3x1FC independent troops on a node)
  10. Gang of Brigands (1-3x1FC independent troops on a node)
  11. Band of Brigands (4-6x1FC independent troops on a node)
  12. Band of Brigands (4-6x1FC independent troops on a node)
  13. Band of Brigands (4-6x1FC independent troops on a node)

  14. Gang of Wolf Robbers (1-3x3FC rogue troops)
  15. Gang of Wolf Robbers (1-3x3FC rogue troops)

  16. Spy (1FC unit, costing 1 GP/day)
  17. Spy (1FC unit, costing 1 GP/day)

  18. Puny Patrol (2x1FC troops patrolling a node)
  19. Minor Patrol (4x1FC troops patrolling a node)
  20. Major Patrol (6x1FC troops patrolling a node)

  21. Stone Trade with Chester (+20 gold per each stone mine the team controls)
  22. Stone Deal with Sussex (+60 gold per each stone mine the team controls)
  23. Beggar's Cup (10-60 gold)
  24. Lost Purse (20-120 gold)
  25. Monty Haul! (50-300 gold)
  26. Shield Armory (1-8 shields)

  27. Bribery (target brigand, privateer or merc falls under our we control, cost for merc: 2GPxFC inc equipment)
  28. Bribery (target brigand, privateer or merc falls under our we control, cost for merc: 2GPxFC inc equipment)

  29. Levy Deserter (target levy card removed from play)

  30. Stockpile Spy (Shows you the total quantity of gold and equipment owned by target team.)
  31. Privateer Spy (Shows you the current location and strength of one of the target team's played privateer cards.)
  32. Privateer Spy (Shows you the current location and strength of one of the target team's played privateer cards.)
  33. Well Placed Privateer Spy (Shows you the current location and strength of all of the target team's played privateer cards)

  34. Major Wolves of Sherwood Revolt (6xFC3 wolves on town with chance to claim it) ( :O Smile Very Happy )

  35. Minor Fifth Column (4xFC1 troups aiding a town attack/revolt)

  36. Minor Mine Downgrade (-1 to target mine's income)
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The_Vindicator

The_Vindicator


Posts : 220
Join date : 2009-09-09
Age : 47
Location : Coventry

*** Turn 4 *** Empty
PostSubject: Re: *** Turn 4 ***   *** Turn 4 *** EmptyThu Sep 17, 2009 8:00 am

Cards played

2x Spy
1x Major Wolf Report
3x Band of Brigands
2x Gang of Brigands
1x Gang of Wolf Robbers


Last edited by The_Vindicator on Thu Sep 17, 2009 2:06 pm; edited 1 time in total
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The_Vindicator

The_Vindicator


Posts : 220
Join date : 2009-09-09
Age : 47
Location : Coventry

*** Turn 4 *** Empty
PostSubject: Re: *** Turn 4 ***   *** Turn 4 *** EmptyThu Sep 17, 2009 8:01 am

Orders
If your actions involve attacking or revolting, please post in the appropriate thread here, do not do it IG

Arthur_loxley --
Lynna --
Teclara --
Vienna --
Ifigeny --
Dewaugh --
Killed -- move to Birmingham
Teh_uberness --
Lordrichy --
Pr0pheT -- move to Birmingham
Lady_bunny --
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The_Vindicator

The_Vindicator


Posts : 220
Join date : 2009-09-09
Age : 47
Location : Coventry

*** Turn 4 *** Empty
PostSubject: Re: *** Turn 4 ***   *** Turn 4 *** EmptyThu Sep 17, 2009 8:02 am

Map

Rhenova's position is wrong, he is in Derby

*** Turn 4 *** StaffordWarGames-5


Last edited by The_Vindicator on Thu Sep 17, 2009 1:38 pm; edited 3 times in total
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The_Vindicator

The_Vindicator


Posts : 220
Join date : 2009-09-09
Age : 47
Location : Coventry

*** Turn 4 *** Empty
PostSubject: Re: *** Turn 4 ***   *** Turn 4 *** EmptyThu Sep 17, 2009 8:03 am

Controlled nodes


  1. Shrewsburry
  2. Ludlow
  3. Stone Mine between Shrewsburry and Ludlow
  4. Iron Mine between Coventry and Lichfield
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The_Vindicator

The_Vindicator


Posts : 220
Join date : 2009-09-09
Age : 47
Location : Coventry

*** Turn 4 *** Empty
PostSubject: Re: *** Turn 4 ***   *** Turn 4 *** EmptyThu Sep 17, 2009 8:07 am

Red team roster
all FC indications do not account for any weapon the agent may have. The reds have at least 5 swords in their possession.

Stafford

(1) Group
. Deekay 1FC
. Nickc97 1FC

(2) Armed Mob
. Morg 1FC

(3) Armed Mob
Anonymoose 5FC

(4) Armed Retinue
Mooseboy13 4FC

(5) Individuals
Ajtan
Aelroser
----------

Derby

Girls8539 3FC **

Rhenova 2FC----------

UNKNOWN
Army -- one day distance from Stafford
Jorne 4FC
?? Thistletumbler 2-3FC


Last edited by The_Vindicator on Thu Sep 17, 2009 1:36 pm; edited 1 time in total
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Blue_Catrain




Posts : 33
Join date : 2009-09-07

*** Turn 4 *** Empty
PostSubject: Re: *** Turn 4 ***   *** Turn 4 *** EmptyThu Sep 17, 2009 1:22 pm

Rhenova is is Derby today i think I mentioned that in the other thread as well when I updated : )
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