Home of the Stafford Wargames |
| | *** Turn 10 *** | |
| | Author | Message |
---|
arthur_loxley
Posts : 89 Join date : 2009-09-05
| Subject: *** Turn 10 *** Wed Sep 23, 2009 6:41 pm | |
| Starting Inventory
53 pieces of gold 53 staves (13 issued) 0 axes (4 issued) 0 swords (12 issued) 0 shields (19 issued)
200 loaves of bread
Income +20 pounds - Stone sale with Chester
Purchases Spending 32gp to heal agents
Ending Inventory 40 pieces of gold 29 staves (37 issued)
Last edited by arthur_loxley on Wed Sep 23, 2009 7:32 pm; edited 3 times in total | |
| | | arthur_loxley
Posts : 89 Join date : 2009-09-05
| Subject: Re: *** Turn 10 *** Wed Sep 23, 2009 6:46 pm | |
| Initial agent location, status and equipment
Arthur_loxley -- Stafford -- shield, axe Lynna -- Stafford -- shield, axe
Tasite -- Lichfield -- shield, staff Novaphoenix -- Lichifield -- shield, staff
Alamothih -- Derby -- shield, axe
Telcara -- Shrewsburry Ifigeny -- Shrewsburry -- shield, sword Vienna -- Shrewsburry Dewaugh -- Shrewsburry -- shield, sword
Killed -- Birmingham Teh_uberness -- Birmingham -- shield, sword Lordrichy -- Birmingham -- shield, sword Pr0pheT -- Birmingham -- shield, sword
Lady_bunny -- Coventry -- shield, axe Strepsils06 -- Coventry -- shield, staff
NPCs 1 Medium Infantry Merc B1 -- Birmingham -- shield, sword 1 Medium Infantry Merc B2 -- Birmingham -- shield, sword
1 Medium Infantry Merc R1 -- mine between Lichfield and Birmingham --stave 1 Light Infantry Merc R1 -- mine between Lichfield and Birmingham -- stave 10 Privateers (1FC) with staves (10), mine between Lichfield and Birmingham
1 Medium Infantry Merc R2 -- mine between Lichfield and Derby -- stave 10 Privateers (1FC) with staves (10), mine between Lichfield and Derby
5 Levies in Shrewsburry with staves (1) 5 Levies in Shrewsburry with shields and swords (2) 1 Privateer (1FC) with stave (1), mine between Shrewsbury and Ludlow
Spy B1 Spy B2
5 Wolf Robbers (5x3FC), node between Stafford and Birmingham 9 FC3 wolves at Shrewsbury max 19 Brigands (FC1) in Stafford
Last edited by arthur_loxley on Wed Sep 23, 2009 7:39 pm; edited 3 times in total | |
| | | arthur_loxley
Posts : 89 Join date : 2009-09-05
| Subject: Re: *** Turn 10 *** Wed Sep 23, 2009 6:50 pm | |
| Cards# Light Infanty Mercenary (npc agent, 1FC at 1gp/day) # Light Infanty Mercenary (npc agent, 1FC at 1gp/day) # Medium Infantry Mercenary (npc agent, 3FC at 2gp/day) # Medium Infantry Mercenary (npc agent, 3FC at 2gp/day) # Medium Infantry Mercenary (npc agent, 3FC at 2gp/day)
# Group of Peasant Levies (2x1FC farmers in town we control, no movement, for 3 days or ownership of native town changes) # Group of Peasant Levies (2x1FC farmers in town we control, no movement, for 3 days or ownership of native town changes) # Mob of Peasant Levies (6x1FC farmers in town we control, no movement, for 3 days or ownership of native town changes)
# Band of Privateers (4-6x1FC friendly troops on a node) # Band of Privateers (4-6x1FC friendly troops on a node) # Pack of Privateers (7-9x1FC friendly troops on a node) # Pack of Privateers (7-9x1FC friendly troops on a node)
# Pack of Brigands (7-9x1FC independent troops on a node) # Pack of Brigands (7-9x1FC independent troops on a node) # Pack of Brigands (7-9x1FC independent troops on a node) # Horde of Brigands (10-12x1FC independent troops on a node)
# Gang of Wolf Robbers (1-3x3FC rogue troops) # Pack of Wolf Robbers (7-9x3FC rogue troops)
# Puny Patrol (2x1FC troops patrolling a node) # Minor Patrol (4x1FC troops patrolling a node) # Major Patrol (6x1FC troops patrolling a node) # Major Patrol (6x1FC troops patrolling a node)
# Minor fifth column (4x1FC peasants aiding a revolt)
# Scout (Gives full information on target node) # Scout (Gives full information on target node)
# Stone Trade with Chester (+20 gold per each stone mine the team controls) # Iron Sale (+25gp/controlled iron mine) # Iron Sale (+25gp/controlled iron mine) # Beggar's Cup (10-60 gold) # Axe Armory (1-7 axes) # Shield Armory (1-8 shields) # Sword Armory (1-3 swords) # Sword Armory (1-3 swords) # Blacksmith (20% discount on all equipment bought this turn)
# Levy Deserter (target levy card removed from play) # Mercenary Deserter (target mercenary card removed from play)
# Stockpile Spy (Shows you the total quantity of gold and equipment owned by target team.) # Stockpile Spy (Shows you the total quantity of gold and equipment owned by target team.) # Privateer Spy (Shows you the current location and strength of one of the target team's played privateer cards.) # Privateer Spy (Shows you the current location and strength of one of the target team's played privateer cards.) # Well Placed Privateer Spy (Shows you the current location and strength of all of the target team's played privateer cards)
# Minor Mine Upgrade (+1 to target mine's income)
# Minor Mine Downgrade (-1 to target mine's income) # Minor Mine Downgrade (-1 to target mine's income)
# Puny Wolves of Sherwood Revolt (2xFC3 wolves revolt in any town) # Minor Wolves of Sherwood Revolt (4xFC3 wolves revolt in any town) # Minor Wolves of Sherwood Revolt (4xFC3 wolves revolt in any town) | |
| | | arthur_loxley
Posts : 89 Join date : 2009-09-05
| Subject: Re: *** Turn 10 *** Wed Sep 23, 2009 7:31 pm | |
| Cards, Orders and Miscellaneous
NPC troop orders - Mercenaries at mine between Birm/Lich claim the mine. 1 Medium Infantry Merc R1 -- mine between Lichfield and Birmingham -- stave 1 Light Infantry Merc R1 -- mine between Lichfield and Birmingham -- stave 10 Privateers (1FC) with staves (10), mine between Lichfield and Birmingham.
Mercernary and Privateer at mine between Lichfield/Derby to claim the mine. 1 Medium Infantry Merc R2 -- mine between Lichfield and Derby -- stave 10 Privateers (1FC) with staves (10), mine between Lichfield and Derby
Mercenaries in Birmingham defend the power. 1 Medium Infantry Merc B1 -- Birmingham -- shield, sword 1 Medium Infantry Merc B2 -- Birmingham -- shield, sword
Levies in Shrewsbury help to defend the power. 5 Levies in Shrewsbury with staves (1) 5 Levies in Shrewsbury with shields and swords (2)
Privateer maintains control of the mine. 1 Privateer (1FC) with stave(1), mine between Shrewsbury and Ludlow
Team orders - Defense: Prophet - raising army Uberness, Richy, Killed - Defend Birmingham Teclara, Ifigeny, Vienna, Dewaugh - Defend Shrewsbury
Offense: Tasite, Al - Revolt on Derby Bunny, Strepsils, Kendor - Revolt on Coventry
Travel: Nova - travel to Derby RedMorg - travel to Lichfield Arthur, Lynna - travel to Birmingham
Cards Played - Stone Trade with Chester (+20 gold per each stone mine the team controls)
Privateers revolt in Coventry with Bunny, Strepsils, and Kendor to take the town. Band of Privateers (5x1FC friendly troops on a node)
Privateers defend in Birmingham with Teh_Uberness, Richy, Killed. Pack of Privateers (7x1FC friendly troops on a node) | |
| | | arthur_loxley
Posts : 89 Join date : 2009-09-05
| Subject: Re: *** Turn 10 *** Wed Sep 23, 2009 7:38 pm | |
| Controlled nodes
Shrewsburry Ludlow Birmingham Stone Mine between Shrewsburry and Ludlow Iron Mine between Coventry and Lichfield | |
| | | Sponsored content
| Subject: Re: *** Turn 10 *** | |
| |
| | | | *** Turn 10 *** | |
|
Similar topics | |
|
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |
|